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| MUTTERLAND |
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| CLICK HERE TO VISIT THE OFFICIAL MOTHERLAND MOVIE SITE! | |||||||
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| (screenshots from MOTHERLAND) |
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| ("MOTHERLAND in CRYSIS" real-time set extensions) |
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| download |
These demo videos were made for a Tech Talk hosted by lNTEL Corp. at Siggraph 2008. Topics included convergence of game and film technology and how games drive the graphics industry. It is a proof of concept demo for previz, mattepaintings and set extensions rendered in CRYTEK's real-time CRYENGINE2. Everything in this video was captured in real-time with no additional compositing done to the image. All art and models were done in Maya and then imported into the engine's Sandbox2 editor for shading and lighting. The goal is to generate a bulk of the film's backgrounds using CRYENGINE2 to achieve a faster production output, easier lighting workflow and more dynamic art & camera interaction. |
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| info | MUTTERLAND is my diploma film produced at Filmakademie Baden-Württemberg. The project was finished early 2010.
MUTTERLAND is inspired by Soviet propaganda art of the 1920s/1930s, with photographic art by Alexander Rodchenko and Soviet war photographer Georgi Zelma being a major influence. The film is realized as a live-action / cg animation hybrid with all character elements shot on a greenscreen stage, while backgrounds, vehicles and everything else is being computer generated. Compositing is used to achieve a final look reminiscent of propaganda paintings and overexposed old film. CRYENGINE2 was used to render the majority of the architectural backgrounds and set extensions, at least 60% of the backgrounds in the film were rendered the real-time way. (including multiple passes and final compositing) Check out the "MOTHERLAND in CRYSIS" art demo video above for some real-time impressions. |
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| plot | In a totalitarian world of propaganda, the death of a mother sparks a chain reaction of human resistance. A worker and the mother's young daughter rise up in a desperate struggle against a dehumanized secure society ruled from above. |
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